When you use a Medical Accessory, it also heals 3 Trauma to the target.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 30% Trauma Resistance - 100% Fire Resistance
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 2 Support Inventory
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
When you use a Medical Accessory, all teammates heal for 8 Health.
+2 Extra life
+10% Reduced Incap Trauma
Healing a teammate also applies 50% of the effect to you.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 20% Reload Speed + 25% Weapon Swap Speed
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.