When you stow your weapon, it reloads.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
When a horde is triggered, your team gains 20 Health.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.