Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
- 10% Health
+ 1 Team Extra Life
When a horde is triggered, your team gains 20 Health.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 50% Ammo Capacity + 15% Reload Speed
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
+ 25% Damage - 30% Health
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
+ 50% Accuracy DISABLES: Aim Down Sights
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
+ 50% Reload Speed DISABLES: Aim Down Sights