+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 25% Damage - 30% Health
Take 1 less damage from all Ridden.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 75% Ammo Capacity - 5% Move Speed
+ 30% Reload Speed - 5% Damage Resistance
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
No Movement Penalty for strafe and backpedal.
+2 Extra life
+10% Reduced Incap Trauma
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 2 Offensive Inventory
Reloading a gun within 1 second of reaching low ammo will increase its magazine size by 30% until the next reload.