+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Glass cannon
offense
+ 25% Damage
- 30% Health
Rolling thunder
mobility
+ 35% Move Speed while firing with Shotguns.
+ 10% Damage with Shotguns.
Quick Kill
offense
+ 50% Accuracy
DISABLES: Aim Down Sights
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Silver bullets
offense
+ 10% Bullet Damage
+ 15% Effective Bullet Range
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Buckshot bruiser
defense
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Shredder
offense
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Shell carrier
offense
+ 30% Shotgun Ammo Capacity
+ 10% Damage with Shotguns
Hunker Down
defense
While crouching, gain 10% Damage Resistance and 40% Accuracy.