Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
You can sense nearby weapons.
More weapons spawn.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 25% Damage - 30% Health
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Turns your Bash into a Knife that counts as a Melee weapon.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 35 Health - 15% Ammo Capacity