+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Continuous gunfire gives an escalating chance to set targets on fire.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
You can sense nearby Copper.
More Copper Piles spawn.
While shooting, gain 1% Damage, 1% Fire Rate, and 5% Swap Speed every 0.25 seconds. Max count of buffs is 20.
- 5% Health
+ 1 Team Offensive Inventory
+ 25% Damage - 30% Health
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.