+ 10% Bullet Damage + 15% Effective Bullet Range
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 30% Stamina Regeneration + 5 Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 7.5% Bullet Damage + 200% Bullet Penetration
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 30% Aim Speed + 15% Move speed while ADS + 15% Move speed while firing