+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 50% Healing Efficiency
You can sense nearby Support Accessories.
More Support Accessories spawn.
When a horde is triggered, your team gains 20 Health.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 1 Support Inventory + 15% Trauma Resistance
+ 10% Bullet Damage + 15% Effective Bullet Range
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.