+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
When you stow your weapon, it reloads.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 25% Damage - 30% Health
+ 7.5% Bullet Damage + 200% Bullet Penetration
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
You can sense nearby Copper.
More Copper Piles spawn.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.