No Movement Penalty for strafe and backpedal.
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 50% Accuracy DISABLES: Aim Down Sights
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
You can sense nearby Copper.
More Copper Piles spawn.
Turns your Bash into a Knife that counts as a Melee weapon.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
You have an additional 10% chance to not consume Accessories when used.