+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Each teammate gains 100 bonus Copper at the start of each level.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
You have an additional 10% chance to not consume Accessories when used.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 2 Offensive Inventory
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+ 75% Accessory Damage - 25% Swap Speed
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 30% Reload Speed - 5% Damage Resistance
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 25% Damage - 30% Health
+ 10% Bullet Damage + 15% Effective Bullet Range