Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
When you stow your weapon, it reloads.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 25% Damage - 30% Health
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
Take 1 less damage from all Ridden.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
You can sense nearby weapons.
More weapons spawn.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance