When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
You can sense nearby Copper.
More Copper Piles spawn.
+ 75% Ammo Capacity - 5% Move Speed
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 10% Team Ammo Capacity + 3.5% Team Damage
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 50% Ammo Capacity + 15% Reload Speed
+ 7.5% Bullet Damage + 200% Bullet Penetration
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Each Cleaner gains 5% of their total Copper in each Saferoom.
Each teammate gains 100 bonus Copper at the start of each level.
Gain 250 bonus Copper at the start of each level.
You can shoot while sprinting.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.