When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
You can sense nearby Copper.
More Copper Piles spawn.
+ 75% Ammo Capacity - 5% Move Speed
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 10% Team Ammo Capacity + 3.5% Team Damage
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 50% Ammo Capacity + 15% Reload Speed
+ 7.5% Bullet Damage + 200% Bullet Penetration
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Gain 250 bonus Copper at the start of each level.
Each Cleaner gains 5% of their total Copper in each Saferoom.
Each teammate gains 100 bonus Copper at the start of each level.
You can shoot while sprinting.