Melee kills heal 1 Health and 0.1 Trauma.
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 20% Team Bolstered Health + 5 Team Health
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
+ 40% Reload Speed with Shotguns.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
Pain Meds you apply also grant + 20% Stamina Regen, + 15% Reload Speed, and + 15% Weapon Swap Speed for 60 seconds.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
When a teammate within 15 meters receives 5 or more damage, gain 20% of the damage as Temporary Health. Can only trigger once per second.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed