Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you stow your weapon, it reloads.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 50% Healing Efficiency
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 2 Support Inventory