+ 50% Revive Speed
When you use a Medical Accessory, it also heals 1 Trauma to the target.
Team effects
+ 15% Healing Efficiency
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Body armor
defense
+ 20% Trauma Resistance
Durable
defense
+ 15% Trauma Resistance
+ 5 Health
+ 20% Fire resistance
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Sadist
talent
When a teammate within 15 meters receives 5 or more damage, gain 20% of the damage as Temporary Health.
Can only trigger once per second.
Fanny Pack
defense
+ 1 Support Inventory
+ 15% Trauma Resistance
Hazard Pay
utility
Gain 250 bonus Copper at the start of each level.
Share the wealth
utility
Team effects
Each teammate gains 100 bonus Copper at the start of each level.