Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
When you stow your weapon, it reloads.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
- 10% Health
+ 1 Team Extra Life
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
No Movement Penalty for strafe and backpedal.
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.