Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 40% Reload Speed with Shotguns.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
You have an additional 10% chance to not consume Accessories when used.
- 5% Health
+ 1 Team Offensive Inventory
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 2 Offensive Inventory
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
+ 50% Ammo Capacity + 15% Reload Speed
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.