You can sense Food Items.
Adds a moderate amount of food items to the world. Food items restore an additional 3 Health.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 50% Healing Efficiency
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
When you use a Medical Accessory, all teammates heal for 8 Health.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 50% Ammo Capacity + 15% Reload Speed
Gain the ability to melee food to create a Gourmet Dinner or a Mediocre Meal.
Using the Combat Knife increases your odds of a Gourmet Dinner.
+ 2 Support Inventory
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+2 Extra life
+10% Reduced Incap Trauma
- 10% Health
+ 1 Team Extra Life
Reduce incoming Damage by 1 for nearby teammates for 7 seconds.
Gadget Cost: 30 Pistol bullets.
REPLACES: Offensive Slot.