+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Pain Meds you apply also grant + 25% Damage for 60 seconds.
+ 20% Team Bolstered Health + 5 Team Health
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
+ 20% Trauma Resistance
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 1 Support Inventory + 15% Trauma Resistance
+2 Extra life
+10% Reduced Incap Trauma
Pain Meds you apply also grant + 20% Stamina Regen, + 15% Reload Speed, and + 15% Weapon Swap Speed for 60 seconds.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs