+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Buckshot bruiser
defense
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Fit as a Fiddle
defense
Team effects
+ 20% Team Bolstered Health
+ 5 Team Health
Bravado
defense
When a teammate within 15 meters receives Trauma Damage, gain 10% of that amount as Trauma Health.
Soften Up
offense
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Pumped Up
stat
Your Temporary Health decays 20% slower.
1 Additional Pain Meds spawns in each map.
+ 5% Health
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Sadist
talent
When a teammate within 15 meters receives 5 or more damage, gain 20% of the damage as Temporary Health.
Can only trigger once per second.