+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
- 5% Health
+ 1 Team Offensive Inventory
+ 75% Accessory Damage - 25% Swap Speed
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
You have an additional 10% chance to not consume Accessories when used.
+ 50% Accessory Damage - 15% Ammo Capacity
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 25% Damage - 30% Health
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 30% Weakspot Damage - 5% Damage Resistance
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health