Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
- 10% Health
+ 1 Team Support Inventory
Healing a teammate also applies 50% of the effect to you.
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 7.5% Bullet Damage + 200% Bullet Penetration
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.