- 10% Health
+ 1 Team Extra Life
Each teammate gains 100 bonus Copper at the start of each level.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, all teammates heal for 8 Health.
When a horde is triggered, your team gains 20 Health.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
When a teammate within 15 meters receives Trauma Damage, gain 10% of that amount as Trauma Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 20% Team Overheal + 5% Team Healing Efficiency
When you use a Medical Accessory, it also heals 3 Trauma to the target.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
Pain Meds you apply also grant + 25% Damage for 60 seconds.
When a teammate within 15 meters receives 5 or more damage, gain 20% increased Damage for 5 seconds.