Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 25% Damage - 30% Health
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
You have an additional 10% chance to not consume Accessories when used.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
- 10% Health
+ 1 Team Extra Life
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 75% Accessory Damage - 25% Swap Speed
When a horde is triggered, your team gains 20 Health.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 25% Accessory Damage