+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Wounded animal
defense
Kills while at Critical Health recover 1 Health.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.