You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 2 Support Inventory
+ 50% Healing Efficiency
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Healing a teammate also applies 50% of the effect to you.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 1 Support Inventory + 15% Trauma Resistance
Pain Meds you apply also grant + 25% Damage for 60 seconds.
+ 45 Health - 25% Stamina
When you use a Medical Accessory, all teammates heal for 8 Health.