Made to clear commons, and withstand damage from specials. (Note: Not built to fight specials, Only Commons)
(Preferable weapons are either Machete, Bat, Or CLAWS
- Ren 👾
Cleaner
Tags
no hopetankfront-linermeleeshotgun
86%28 votes
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Fit as a Fiddle
defense
Team effects
+ 20% Team Bolstered Health
+ 5 Team Health
Well Rested
talent
Team effects
+ 20%Team Overheal
+ 5% Team Healing Efficiency
Scar tissue
defense
Take 1 less damage from all Ridden.
Emt Bag
defense
+ 50% Healing Efficiency
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Cleansing Fire
utility
Gain a stacking +5% damage resistance every second you are on fire, for a maximum of 5 stacks, lasting for 15 seconds.