No Movement Penalty for strafe and backpedal.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 1 Support Inventory + 15% Trauma Resistance
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
While shooting, gain 1% Damage, 1% Fire Rate, and 5% Swap Speed every 0.25 seconds. Max count of buffs is 20.
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
Each teammate gains 100 bonus Copper at the start of each level.
+ 10% Team Ammo Capacity + 3.5% Team Damage