+ 40% Reload Speed with Shotguns.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
+ 50% Ammo Capacity + 15% Reload Speed
+ 30% Reload Speed - 5% Damage Resistance
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
When a horde is triggered, your team gains 20 Health.
You have an additional 10% chance to not consume Accessories when used.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
- 5% Health
+ 1 Team Offensive Inventory
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.