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    CakoKun

    Last Updated 06/08/2022

    Holly Overheal

    50%0 vote
    So I tried the newly reworked Holly and with this setup she gains 5-6 temp health per kill when you are at full health. That's kinda crazy. Not sure how mandatory the all healing efficiency + trauma resist is going to be. But pretty broken so far.
    Tags
    melee
    50%0 vote
    Card image

    Spiky bits

    offense
    Affinity icon

    + 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity

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    Vanguard

    defense
    Affinity icon

    Melee kills heal 1 Health to yourself, and teammates within 10 meters.

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    Battle lust

    defense
    Affinity icon

    Melee kills heal 1 Health and 0.1 Trauma.

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    Adrenaline fueled

    offense
    Affinity icon

    When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.

    Comments (0)
    Comments (0)
    Card image

    Brazen

    offense
    Affinity icon

    + 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed

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    Slugger

    offense
    Affinity icon

    + 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed

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    Berserker

    offense
    Affinity icon

    Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.

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    Mean Drunk

    offense
    Affinity icon

    + 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.

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    Combat Knife

    offense
    Affinity icon

    Turns your Bash into a Knife that counts as a Melee weapon.

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    Fit as a Fiddle

    defense
    Affinity icon

    Team effect iconTeam effects

    + 20% Team Bolstered Health + 5 Team Health

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    Well Rested

    talent
    Affinity icon

    Team effect iconTeam effects

    + 20% Team Overheal + 5% Team Healing Efficiency

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    Antibiotic Ointment

    defense
    Affinity icon

    + 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.

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    Emt Bag

    defense
    Affinity icon

    + 50% Healing Efficiency

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    Body armor

    defense
    Affinity icon

    + 20% Trauma Resistance

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    Durable

    defense
    Affinity icon

    + 15% Trauma Resistance + 5 Health + 20% Fire resistance