When you're pretty sure that everyone is going to die.
Cleaner
Tags
no hopemedicsupportDPS
0%1 vote
Life insurance
defense
+2 Extra life
Team effects
+10% Reduced Incap Trauma
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Inspiring sacrifice
defense
Team effects
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Avenge the fallen
offense
Team effects
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
Combat medic
defense
+ 50% Use Speed
Heals teammates for an additional 20 Health when you revive them.
Medical professional
defense
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Smelling Salts
utility
+ 200% Revive Speed
Confident killer
offense
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Shredder
offense
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Needs of the many
defense
- 10% Health
Team effects
+ 1 Team Extra Life
Rousing speech
utility
Team effects
Teammates are healed for an additional 10 Health when revived
+ 50% Team Revive Speed
+ 10% Team Reduced incap Trauma
Marked for death
utility
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Belligerent
talent
Gain a stacking 4% increase to Damage each time a Horde is called up to 6 stacks (30-second cooldown between Hordes). Stacks are reset when a Cleaner is incapped or killed.
Utility belt
utility
+ 2 Quick Slot Inventory
Out with a bang
talent
Team effects
When a teammate is incapacitated or dies, they drop an active Pipe Bomb.