You can sense nearby Copper.
More Copper Piles spawn.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 5% Damage Resistance + 5 Health
+ 20% Weakspot Damage
Melee kills heal 1 Health and 0.1 Trauma.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
Kills while at Critical Health recover 1 Health.
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 30% Aim Speed + 15% Move speed while ADS + 15% Move speed while firing
Turns your Bash into a Knife that counts as a Melee weapon.
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
+ 25 Health