Each teammate gains 100 bonus Copper at the start of each level.
Gain 250 bonus Copper at the start of each level.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 50% Healing Efficiency
+ 8% Move Speed
+ 2 Support Inventory
+ 1 Support Inventory + 15% Trauma Resistance
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
Healing a teammate also applies 50% of the effect to you.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 50% Use Speed + 10% Stamina