Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you stow your weapon, it reloads.
+ 50% Weapon Swap Speed - 5% Damage Resistance
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
You can sense nearby Copper.
More Copper Piles spawn.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
When you take a hit for 15 or more damage, gain 25% Damage Resistance for 3 seconds.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
You can shoot while sprinting.
+2 Extra life
+10% Reduced Incap Trauma
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 30% Aim Speed + 15% Move speed while ADS + 15% Move speed while firing