Turns your Bash into a Knife that counts as a Melee weapon.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Melee kills heal 1 Health and 0.1 Trauma.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
When you stow your weapon, it reloads.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
No Movement Penalty for strafe and backpedal.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
+ 10% Bullet Damage + 15% Effective Bullet Range