When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 20% Team Bolstered Health + 5 Team Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 50% Ammo Capacity + 15% Reload Speed
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 50% Healing Efficiency
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 25% Ammo Capacity + 2.5% Bullet Damage
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 40% Reload Speed with Shotguns.
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health