Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
Precision Kills grant 5% Reload Speed for 5 seconds (stacking up to 10 times).
Precision Kills grants you 8% Move Speed for 5 seconds.
Each Precision Kill gives 5% increased Weakspot Damage for 10 seconds.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 10% Team Ammo Capacity + 3.5% Team Damage
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
When a teammate within 15 meters receives 5 or more damage, gain 20% increased Damage for 5 seconds.
Gain a stacking 4% increase to Damage each time a Horde is called up to 6 stacks (30-second cooldown between Hordes). Stacks are reset when a Cleaner is incapped or killed.
+ 25% Damage - 30% Health
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.