Each Precision Kill gives 5% increased Weakspot Damage for 10 seconds.
Knowledge is power
utility
+ 10% Weakspot Damage
Allows players to see values for damage they deal and enemy health bars.
Hyper-Focused
offense
+ 50% Weakspot Damage
- 40% Move Speed while shooting or melee attacking.
Tunnel vision
offense
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks).
+ 50% Aim Speed
- 5% Damage Resistance
Confident killer
offense
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Marked for death
utility
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Glass cannon
offense
+ 25% Damage
- 30% Health
Medical professional
defense
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
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Broadside
offense
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
In the zone
offense
Precision Kills grant 5% Reload Speed for 5 seconds (stacking up to 10 times).
Pep In Your Step
mobility
Precision Kills grants you 8% Move Speed for 5 seconds.
Ammo for all
offense
Team effects
+ 10% Team Ammo Capacity
+ 3.5% Team Damage
Over-Protective
talent
When a teammate within 15 meters receives 5 or more damage, gain 20% increased Damage for 5 seconds.
Belligerent
talent
Gain a stacking 4% increase to Damage each time a Horde is called up to 6 stacks (30-second cooldown between Hordes). Stacks are reset when a Cleaner is incapped or killed.