+ 25% Damage - 30% Health
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
When you stow your weapon, it reloads.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 45 Health - 25% Stamina