+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
When you stow your weapon, it reloads.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Each teammate gains 100 bonus Copper at the start of each level.
+ 20% Trauma Resistance
+ 20% Team Bolstered Health + 5 Team Health
+ 50% Ammo Capacity + 15% Reload Speed
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Each Cleaner gains 5% of their total Copper in each Saferoom.