+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
- 5% Health
+ 1 Team Offensive Inventory
You can sense nearby Copper.
More Copper Piles spawn.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
+ 10% Team Ammo Capacity + 3.5% Team Damage
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 20% Reload Speed + 25% Weapon Swap Speed