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    Last Updated 11/04/2021

    Gun Damage

    50%0 vote
    Lots of money at early game, damage mid game, utility end game. ARs / LMGs.
    Cleaner
    50%0 vote
    Walker
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    Money grubbers

    utility
    Affinity icon

    Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.

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    Copper Scavenger

    utility
    Affinity icon

    You can sense nearby Copper.

    More Copper Piles spawn.

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    Hunker Down

    defense
    Affinity icon

    While crouching, gain 10% Damage Resistance and 40% Accuracy.

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    Silver bullets

    offense
    Affinity icon

    + 10% Bullet Damage + 15% Effective Bullet Range

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    Down In Front!

    defense
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    While crouching you neither take nor deal Friendly Fire damage. + 10 Health

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    Heavy hitter

    offense
    Affinity icon

    Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.

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    Tactical vest

    offense
    Affinity icon

    + 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs

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    Widemouth magwell

    offense
    Affinity icon

    + 30% Reload Speed - 5% Damage Resistance

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    Patient hunter

    offense
    Affinity icon

    Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).

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    Cross Trainers

    mobility
    Affinity icon

    + 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health

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    Shredder

    offense
    Affinity icon

    Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)

    Comments (0)
    Comments (0)
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    Hyper-Focused

    offense
    Affinity icon

    + 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.

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    Breakout

    utility
    Affinity icon

    Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).

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    In the zone

    offense
    Affinity icon

    Precision Kills grant 5% Reload Speed for 5 seconds (stacking up to 10 times).

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    Overwatch

    defense
    Affinity icon

    Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.

    Sayge