Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
While crouching, gain 10% Damage Resistance and 40% Accuracy.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 10% Bullet Damage + 15% Effective Bullet Range
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 30% Reload Speed - 5% Damage Resistance
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Precision Kills grant 5% Reload Speed for 5 seconds (stacking up to 10 times).
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.