+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
- 10% Health
+ 1 Team Support Inventory
Each teammate gains 100 bonus Copper at the start of each level.
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 20% Melee Damage against Mutations When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
+ 20% Team Bolstered Health + 5 Team Health
+ 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Melee kills heal 1 Health and 0.1 Trauma.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
+ 50% Healing Efficiency
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed