Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 30% Weakspot Damage - 5% Damage Resistance
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 7.5% Bullet Damage + 200% Bullet Penetration
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 20% Weakspot Damage