When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
- 10% Health
+ 1 Team Support Inventory
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
- 10% Health
+ 1 Team Extra Life
+ 8% Move Speed
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 2 Support Inventory
+ 35 Health - 15% Ammo Capacity
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
- 5% Health
+ 1 Team Offensive Inventory