+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
You can sense nearby weapons.
More weapons spawn.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
+ 40% Stamina
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+2 Extra life
+10% Reduced Incap Trauma
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health