You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
+ 50% Ammo Capacity + 15% Reload Speed
When you stow your weapon, it reloads.
+ 50% Weapon Swap Speed - 5% Damage Resistance
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
When a horde is triggered, your team gains 20 Health.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.