Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 20% Weakspot Damage
+ 40% Stamina
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
You can sense nearby Copper.
More Copper Piles spawn.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 30% Stamina Regeneration + 5 Health