Melee kills heal 1 Health and 0.1 Trauma.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
+ 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Turns your Bash into a Knife that counts as a Melee weapon.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Press [M2] with Melee weapons to perform a Heavy Attack.
Heavy Attacks deal 100% increased damage and expend 50% more Stamina.
+ 5% Move Speed + 5% Sprint Speed
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
No Movement Penalty for strafe and backpedal.
+ 20% Melee Damage against Mutations When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.